3D Girl love to work on the character model and also You can see the process in the Youtube video.
It took 48 hours to accomplish this model with the rendering.
▶ Character Modeling Flow:
Concept : creating a basic idea of the character and defining his appearance.
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Blocking : building the proportions of the body parts of the future character.
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Sculpting : development of the most detailed 3D model and The MASH toolkit was used, which appeared in the latest versions of the Blender tools.
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Retopology : reducing the number of polys to the optimal
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Unwrapping and baking : transferring a three-dimensional model to a plane surface in order to apply texture, transferring parts from a high-poly model to a low-poly model.
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Texturing : applying textures to models for the purpose of transfer then the creation of the model can be considered complete.
All kind of Appreciation is important for me as an Artist.